LUDOGRAPHORIUM
- Void map: now links to Vessoria, formerly Orbs
- Integration into Orbs? No – Orbs must open into Orbfalls.
- This Ludographorium tracks iterations alongside the Void.
- Consider discrete arcs and cycle emergence.
- Reflections on destroyed or forgotten Orbs and Shells – something larger stirs...
- Iterative 3D Void Map evolves through Ludographorium.
- Accumulative growth: foggy orb-in-shell fragments suggesting unseen context.
- Builds to fuller trail-map: rarely visible beyond Amennesis.
- Initial triad of the First Cycle, then transitive events, then new Orbs.
- 2D or 3D? → Depends on shaping of the New Void.
- Orb map? → Closer to a Void map.
- Visualizes: Calendar Path.
- Style: begins simple, layers over time – potentially with rough cutouts, gradient fades.
- Eventually... it knows itself.
AUCTAN:: SELECT * FROM void WHERE shell = 'ghosted';
EOÛ:: …mapping through remnants…